Java8线程池理解(二)

addWorker(Runnable firstTask, boolean core)方法

/**
     * Checks if a new worker can be added with respect to current
     * pool state and the given bound (either core or maximum). If so,
     * the worker count is adjusted accordingly, and, if possible, a
     * new worker is created and started, running firstTask as its
     * first task. This method returns false if the pool is stopped or
     * eligible to shut down. It also returns false if the thread
     * factory fails to create a thread when asked.  If the thread
     * creation fails, either due to the thread factory returning
     * null, or due to an exception (typically OutOfMemoryError in
     * Thread.start()), we roll back cleanly.
     *
     * @param firstTask the task the new thread should run first (or
     * null if none). Workers are created with an initial first task
     * (in method execute()) to bypass queuing when there are fewer
     * than corePoolSize threads (in which case we always start one),
     * or when the queue is full (in which case we must bypass queue).
     * Initially idle threads are usually created via
     * prestartCoreThread or to replace other dying workers.
     *
     * @param core if true use corePoolSize as bound, else
     * maximumPoolSize. (A boolean indicator is used here rather than a
     * value to ensure reads of fresh values after checking other pool
     * state).
     * @return true if successful
     */
    private boolean addWorker(Runnable firstTask, boolean core) {
        retry:
        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);

            // Check if queue empty only if necessary.
            if (rs >= SHUTDOWN &&
                ! (rs == SHUTDOWN &&
                   firstTask == null &&
                   ! workQueue.isEmpty()))
                return false;

            for (;;) {
                int wc = workerCountOf(c);
                if (wc >= CAPACITY ||
                    wc >= (core ? corePoolSize : maximumPoolSize))
                    return false;
                if (compareAndIncrementWorkerCount(c))
                    break retry;
                c = ctl.get();  // Re-read ctl
                if (runStateOf(c) != rs)
                    continue retry;
                // else CAS failed due to workerCount change; retry inner loop
            }
        }

        boolean workerStarted = false;
        boolean workerAdded = false;
        Worker w = null;
        try {
            w = new Worker(firstTask);
            final Thread t = w.thread;
            if (t != null) {
                final ReentrantLock mainLock = this.mainLock;
                mainLock.lock();
                try {
                    // Recheck while holding lock.
                    // Back out on ThreadFactory failure or if
                    // shut down before lock acquired.
                    int rs = runStateOf(ctl.get());

                    if (rs < SHUTDOWN ||
                        (rs == SHUTDOWN && firstTask == null)) {
                        if (t.isAlive()) // precheck that t is startable
                            throw new IllegalThreadStateException();
                        workers.add(w);
                        int s = workers.size();
                        if (s > largestPoolSize)
                            largestPoolSize = s;
                        workerAdded = true;
                    }
                } finally {
                    mainLock.unlock();
                }
                if (workerAdded) {
                    t.start();
                    workerStarted = true;
                }
            }
        } finally {
            if (! workerStarted)
                addWorkerFailed(w);
        }
        return workerStarted;
    }

执行流程
①首先两个for循环,先来看外面的for循环

int c = ctl.get();
int rs = runStateOf(c);

// Check if queue empty only if necessary.
if (rs >= SHUTDOWN && ! (rs == SHUTDOWN && firstTask == null &&
          ! workQueue.isEmpty()))
        return false;

1、首先获取当前线程池的运行状态。进入2
2、先来回顾一个线程池的几种状态:

    private static final int RUNNING    = -1 << COUNT_BITS;
    private static final int SHUTDOWN   =  0 << COUNT_BITS;
    private static final int STOP       =  1 << COUNT_BITS;
    private static final int TIDYING    =  2 << COUNT_BITS;
    private static final int TERMINATED =  3 << COUNT_BITS;

if语句里主要判断如果当前线程池已经被关闭了或者线程池被关闭了,缓存队列还有任务,那直接返回false,结束流程。这里只要是判断线程池是否已经被关闭了,如果已经被关闭了,那么就不再接受任务了。

③如果线程池还没被关闭,那么进入第二for循环

for (;;) {
      int wc = workerCountOf(c);
      if (wc >= CAPACITY || wc >= (core ? corePoolSize : maximumPoolSize))
              return false;
     if (compareAndIncrementWorkerCount(c))
             break retry;
      c = ctl.get();  // Re-read ctl
      if (runStateOf(c) != rs)
             continue retry;
       // else CAS failed due to workerCount change; retry inner loop
}

1、首先获取到当前线程池的线程数

 int wc = workerCountOf(c);

2、判断线程数有没有>= corePoolSize : maximumPoolSize,成立的话,直接退出循环,返回false。下面的core是boolean值

 if (wc >= CAPACITY || wc >= (core ? corePoolSize : maximumPoolSize))
              return false;

3、然后更新线程池的线程数

  if (compareAndIncrementWorkerCount(c))
                    break retry;

更新不成功,则结束本循环
4、再次判断线程池的运行状态

 c = ctl.get();  // Re-read ctl
  if (runStateOf(c) != rs)
        continue retry;

如果不相等,说明线程池的状态已经被其他线程改变了,直接结束此次循环

上面的两个循环只要是判断线程池的状态,然后更新线程池的线程数
接下来的流程就是把任务添加到任务队列中,并交给线程池中空闲的线程来执行

       boolean workerStarted = false;
        boolean workerAdded = false;
        Worker w = null;
        try {
            w = new Worker(firstTask);
            final Thread t = w.thread;
            if (t != null) {
                final ReentrantLock mainLock = this.mainLock;
                mainLock.lock();
                try {
                    // Recheck while holding lock.
                    // Back out on ThreadFactory failure or if
                    // shut down before lock acquired.
                    int rs = runStateOf(ctl.get());

                    if (rs < SHUTDOWN ||
                        (rs == SHUTDOWN && firstTask == null)) {
                        if (t.isAlive()) // precheck that t is startable
                            throw new IllegalThreadStateException();
                        workers.add(w);
                        int s = workers.size();
                        if (s > largestPoolSize)
                            largestPoolSize = s;
                        workerAdded = true;
                    }
                } finally {
                    mainLock.unlock();
                }
                if (workerAdded) {
                    t.start();
                    workerStarted = true;
                }
            }
        } finally {
            if (! workerStarted)
                addWorkerFailed(w);
        }

5、首先创建一个worker工作队列对象

 Worker(Runnable firstTask) {
            setState(-1); // inhibit interrupts until runWorker
            this.firstTask = firstTask;
            this.thread = getThreadFactory().newThread(this);
 }

可以看出,这个对象保存提交的任务,并把创建一个工作线程来执行这个提交的任务
6、首先加锁,然后判断线程池状态,如果处于运行时状态,就把刚才创建的worker工作队列添加到worker工作队列中,然后启动工作线程执行任务

 if (t != null) {
       final ReentrantLock mainLock = this.mainLock;
        mainLock.lock();
        try {
           // Recheck while holding lock.
           // Back out on ThreadFactory failure or if
            // shut down before lock acquired.
            int rs = runStateOf(ctl.get());

            if (rs < SHUTDOWN || (rs == SHUTDOWN && firstTask == null)) {
                  if (t.isAlive()) // precheck that t is startable
                       throw new IllegalThreadStateException();
                 workers.add(w);
                 int s = workers.size();
                 if (s > largestPoolSize)
                      largestPoolSize = s;
                     workerAdded = true;
                 }
       } finally {
               mainLock.unlock();
}

Worker

线程池中的每一个线程被封装成一个Worker对象,ThreadPool维护的其实就是一组Worker对象,看一下Worker的定义:

 private final class Worker extends AbstractQueuedSynchronizer implements Runnable

可以看到worker本身就是一个线程,所以看它的run()方法

 public void run() {
            runWorker(this);
  }

最终调用了 runWorker(this)方法

    /**
     * Main worker run loop.  Repeatedly gets tasks from queue and
     * executes them, while coping with a number of issues:
     *
     * 1. We may start out with an initial task, in which case we
     * don't need to get the first one. Otherwise, as long as pool is
     * running, we get tasks from getTask. If it returns null then the
     * worker exits due to changed pool state or configuration
     * parameters.  Other exits result from exception throws in
     * external code, in which case completedAbruptly holds, which
     * usually leads processWorkerExit to replace this thread.
     *
     * 2. Before running any task, the lock is acquired to prevent
     * other pool interrupts while the task is executing, and then we
     * ensure that unless pool is stopping, this thread does not have
     * its interrupt set.
     *
     * 3. Each task run is preceded by a call to beforeExecute, which
     * might throw an exception, in which case we cause thread to die
     * (breaking loop with completedAbruptly true) without processing
     * the task.
     *
     * 4. Assuming beforeExecute completes normally, we run the task,
     * gathering any of its thrown exceptions to send to afterExecute.
     * We separately handle RuntimeException, Error (both of which the
     * specs guarantee that we trap) and arbitrary Throwables.
     * Because we cannot rethrow Throwables within Runnable.run, we
     * wrap them within Errors on the way out (to the thread's
     * UncaughtExceptionHandler).  Any thrown exception also
     * conservatively causes thread to die.
     *
     * 5. After task.run completes, we call afterExecute, which may
     * also throw an exception, which will also cause thread to
     * die. According to JLS Sec 14.20, this exception is the one that
     * will be in effect even if task.run throws.
     *
     * The net effect of the exception mechanics is that afterExecute
     * and the thread's UncaughtExceptionHandler have as accurate
     * information as we can provide about any problems encountered by
     * user code.
     *
     * @param w the worker
     */
    final void runWorker(Worker w) {
       Thread wt = Thread.currentThread();
         // 获取第一个任务
        Runnable task = w.firstTask;
        w.firstTask = null;
          // 允许中断
        w.unlock(); // allow interrupts
        // 是否因为异常退出循环
        boolean completedAbruptly = true;
        try {
            // 如果task为空,则通过getTask来获取任务
            while (task != null || (task = getTask()) != null) {
                w.lock();
                // If pool is stopping, ensure thread is interrupted;
                // if not, ensure thread is not interrupted.  This
                // requires a recheck in second case to deal with
                // shutdownNow race while clearing interrupt
                if ((runStateAtLeast(ctl.get(), STOP) ||
                     (Thread.interrupted() &&
                      runStateAtLeast(ctl.get(), STOP))) &&
                    !wt.isInterrupted())
                    wt.interrupt();
                try {
                    beforeExecute(wt, task);
                    Throwable thrown = null;
                    try {
                        task.run();
                    } catch (RuntimeException x) {
                        thrown = x; throw x;
                    } catch (Error x) {
                        thrown = x; throw x;
                    } catch (Throwable x) {
                        thrown = x; throw new Error(x);
                    } finally {
                        afterExecute(task, thrown);
                    }
                } finally {
                    task = null;
                    w.completedTasks++;
                    w.unlock();
                }
            }
            completedAbruptly = false;
        } finally {
            processWorkerExit(w, completedAbruptly);
        }
    }

执行流程
①while循环不断地通过getTask()方法获取任务;
②getTask()方法从阻塞队列中取任务;
③如果线程池正在停止,那么要保证当前线程是中断状态,否则要保证当前线程不是中断状态;
④调用task.run()执行任务;
⑤如果task为null则跳出循环,执行processWorkerExit()方法;
⑥runWorker方法执行完毕,也代表着Worker中的run方法执行完毕,销毁线程。

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