之前添加蒙层是在布局上添加一个View,蒙层的显示是通过控制它的显示和隐藏.看了Highlight的实现才知道可以有另外一种高效的方式
实现的思路
- 自定义一个View 继承FrameLayout来添加蒙层
- 封装一个static 类来表示每一个要添加的蒙层
public static class ViewPosInfo {
public View view; //容器View
public int layoutId; //蒙层引导布局
public int maskedPos;//标识引导界面与朦版
public int shape;//漏空圆的形状,CIRCLE/OVAL
}
- 新建蒙层来管理蒙层,监听布局;添加、删除蒙层;蒙层消失的回调操作:如保存状态值判断下次不显示
这里通过注册addOnGlobalLayoutListener来监听界面布局的变化,然后再添加引导蒙层
/**
* 为mAnchor注册全局布局监听器
*/
private void registerGlobalLayoutListener() {
if (mAnchor != null) {
mAnchor.getViewTreeObserver().addOnGlobalLayoutListener(this);
}
}
/**
* mAnchor反注册全局布局监听器
*/
private void unRegisterGlobalLayoutListener() {
if (mAnchor != null && Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
mAnchor.getViewTreeObserver().removeOnGlobalLayoutListener(this);
}
}
@Override
public void onGlobalLayout() {
LogUtils.d(TAG, "onGlobalLayout");
unRegisterGlobalLayoutListener();
if (!hasShowMasked){
addMaskedView();
}
}
漏空的实现
mPaint = new Paint();
mPaint.setDither(true);
mPaint.setAntiAlias(true);
mPaint.setStyle(Paint.Style.FILL);
mPaint.setXfermode(MODE_DST_OUT);//就是这里
蒙层的实现
创建一个bitmap
mMaskBitmap = Bitmap.createBitmap(getMeasuredWidth(), getMeasuredHeight(), Bitmap.Config.ARGB_4444);
绘制带透明度的颜色
Canvas canvas = new Canvas(mMaskBitmap);
canvas.drawColor(maskColor);
画一个圆角按钮
初始化paint
mBtnPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mBtnPaint.setStyle(Paint.Style.STROKE);///空心
mBtnPaint.setColor(Color.WHITE);/边缘线的颜色
mBtnPaint.setStrokeWidth(3);//边缘线的宽度
mBtnPaint.setPathEffect(new CornerPathEffect(20));//圆角效果
mTextPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mTextPaint.setColor(Color.WHITE);
mTextPaint.setTextSize(DisplayUtil.sp2px(mContext, 20));
绘制
int x = screenWidth / 2 ;
int y = screenHeight;
mNextRectF = new RectF(x, y - buttonHeight, x + buttonWidth, y);
canvas.drawRect(mNextRectF, mBtnPaint);
//获取字符串的宽和高, 设置字体居中显示
Rect bounds = new Rect();
mTextPaint.getTextBounds(nextStr, 0, nextStr.length(), bounds);
canvas.drawText(nextStr, buttonWidth / 2 + x - bounds.width() / 2,
y - buttonHeight / 2 + bounds.height() / 2, mTextPaint);
获取View在屏幕中的位置
int[] postions = new int[2];
viewPosInfo.view.getLocationOnScreen(postions);
int posX = postions[0];
int posY = postions[1] - statusBarHeight;//要减去状态栏的高度
画虚线空心圆
Paint paintdashed = new Paint(Paint.ANTI_ALIAS_FLAG);
paintdashed.setStyle(Paint.Style.STROKE);
paintdashed.setStrokeWidth(3);
paintdashed.setColor(Color.WHITE);
PathEffect pathEffect = new DashPathEffect(new float[]{dashOffset, dashOffset}, 0);
paintdashed.setPathEffect(pathEffect);
destCanvas.drawCircle(rectF.left + (rectF.width() / 2), rectF.top + (rectF.height() / 2),
Math.max(rectF.width(), rectF.height()) / 2 + circleOffset, paintdashed);