https://blog.csdn.net/qq_36565626/article/details/78710787
https://blog.csdn.net/a962035/article/details/80713726
优先级:00(这是一个系列的,但是我第一步跟着操作没能成功运行服务器)
优先级:01
优先级:02
大佬博客
For more infos see
http://doc.photonengine.com/en/onpremise/current/applications/loadbalancing/plugins
http://doc.photonengine.com/en/onpremise/current/applications/loadbalancing/plugins-faq
Quickstart of the Photon Server Plugin SDK
extract photon-sdk-dotnet-demo-turnbased-console-X.X.X.XX-XXXX.zip
IMPORTANT: downloaded files (selfextracting exes, zips or 7z files) should allways be unblocked before you unpack them!
see here for details: https://blogs.msdn.microsoft.com/delay/p/unblockingdownloadedfile/Unpack Photon-OnPremise-Server-Plugin-SDK_vx-x-xx-xxxx.zip
Unpack photon-sdk-dotnet-demo-turnbased-console-X.X.X.XX-XXXX.zip
cd Photon-OnPremise-Server-Plugin-SDK_vx-x-xx-xxxx\src-server\Plugins
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Open WebHooks.sln
IMPORTANT: per mouse click (or keyboard)
NOTE: if you open the solution per file dialog in Visual Studio then F5 (start debug) will fail to start photon
【注:修改位运行64位服务器,操作如下图】
image.png
Open WebhooksPlugin.cs. Go to the first line in OnCreateGame(...) and set a breakpoint.
Press F5 to start Photon in debug mode
【这步是从WebHooks启动服务器,启动之前要注意改一下ip地址为本机地址。最简单的方式是打开它提供的界面程序(服务器所在目录同目录),在界面修改。】cd demo-turnbased-console\demo-turnbased-console\bin\Debug
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Start TurnbasedConsole.exe - you should see the following output (once you press enter)
【启动客户端】Enter player #: 0 (= default, press enter)
connecting to:localhost:5055 as:MyPlayer0
State: ConnectingToMasterserver - localhost:5055
h | Help
sa | Set Actor : actornr as int
sr | Set Room : roomname
c | Create Room : roomname
j | Join Room : roomname
jc | Join Or Create Room : roomname
jr | Re-Join Room : roomname
sro | Set Room isOpen : true|false
srv | Set Room isVisible : true|false
llr | List Lobby Rooms
lsg | List Saved Games
gsg | Get Saved Games
d | Disconnect
l | Leave (abandon)
q | Quit
ce | Cached Event (not forwarded) : event as string
fe | Forward Event (non-cached) : event as string
sii | Slice Increase Index
ssi | Slice Set Index : index as int
spi | Slice Purge Index : index as int
spu | Slice Purge Up To Index : index as int
spt | Set Property Turn : actornr as intFor help (list of all available commands see above) press: h<ENTER>
Note: commands and parameteres are entered in one line separated trough ':',
for example c:myroom<ENTER> will create a room with name 'myroom'.------------------------ continuing to connect ...
StatusCode: Connect
StatusCode: EncryptionEstablished
State: ConnectedToMaster -
Next create a room by typing
c<Enter>
This should trigger the breakpoint. Press F5 to continue - you should see the following lines:
>>> Create Room:
State: ConnectingToGameserver - 127.0.0.1:5056
StatusCode: Disconnect
StatusCode: Connect
StatusCode: EncryptionEstablished
State: ConnectingToGameserver - 127.0.0.1:5056
a[1]: joined
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To get all available commands type
h<Enter>