请问博主,我按照文章的方法,但是只要同时装Mixed Reality OpenXR Plugin和WLT就会报错:Library\PackageCache\com.microsoft.mixedreality.worldlockingtools@550c28832059\WorldLocking.Core\Scripts\ARF\AnchorManagerARF.cs(66,40): error CS0012: The type 'XROrigin' is defined in an assembly that is not referenced. You must add a reference to assembly 'Unity.XR.CoreUtils, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
请问是还需要装MRTK以外的插件吗
Unity+Hololens2+WLT实现空间大头针锁定世界锚点本篇使用MRTK新版WLT(World Locking Tools)实现将虚拟物体锁定到现实场景中,重启应用程序后,虚拟物体保持在原来的位置。官方文档:https://lea...