运行出错:
Exception: DuplicatedKey - I18NKey
KEngine.Table.TableFile`1[T].OnException (TableFileExceptionType message, System.String[] args) (at Assets/Plugins/KEngine/KEngine.Lib/KEngine.Table/TableFile.cs:375)
KEngine.Table.TableFile`1[T].ParseReader (System.IO.TextReader oReader) (at Assets/Plugins/KEngine/KEngine.Lib/KEngine.Table/TableFile.cs:246)
KEngine.Table.TableFile`1[T].ParseString (System.String content) (at Assets/Plugins/KEngine/KEngine.Lib/KEngine.Table/TableFile.cs:343)
KEngine.Table.TableFile`1[T]..ctor (KEngine.Table.TableFileConfig config) (at Assets/Plugins/KEngine/KEngine.Lib/KEngine.Table/TableFile.cs:115)
KEngine.Table.TableFile`1[T]..ctor (System.String content)
KEngine.Table.TableFile..ctor (System.String content)
KEngine.Table.TableFile.LoadFromString (System.String content) (at Assets/Plugins/KEngine/KEngine.Lib/KEngine.Table/TableFile.cs:79)
KEngine.Modules.SettingModuleBase.GetTableFile (System.String path, Boolean useCache) (at Assets/Plugins/KEngine/KEngine.Lib/SettingModule/SettingModuleBase.cs:71)
KEngine.Modules.SettingModule.Get (System.String path, Boolean useCache) (at Assets/Plugins/KEngine/KEngine/CoreModules/SettingModule.cs:92)
AppSettings.GameConfigSettings._ReloadAll (Boolean throwWhenDuplicatePrimaryKey) (at Assets/AppSettings.cs:343)
KSFramework:Unity3D开发框架快速入门KSFramework是一个Unity 5 Asset Bundle开发框架和工具集,专注于运行时热重载,使用了SLua作为脚本引擎。https://github.com/m...