Vector2 pos;
RectTransformUtility.ScreenPointToLocalPointInRectangle(canvas.transform as RectTransform, Camera.main.WorldToScreenPoint(目标位置坐标, canvas.worldCamera, out pos);
就这么三句卡了半天TT。
Vector2 pos;
RectTransformUtility.ScreenPointToLocalPointInRectangle(canvas.transform as RectTransform, Camera.main.WorldToScreenPoint(目标位置坐标, canvas.worldCamera, out pos);
就这么三句卡了半天TT。