今天代码君教大家做一款2048游戏,用微信小程序来做,话不多说,先上效果图
2048的实现
一、2048.js
var app = getApp();
var Grid = require('./grid.js');
var Tile = require('./tile.js');
var GameManager = require('./game_manager.js');
var config = {
data: {
hidden: false,
// 游戏数据可以通过参数控制
grids: [],
over: false,
win: false,
score: 0,
highscore: 0,
overMsg: '游戏结束'
},
onLoad: function() {
this.GameManager = new GameManager(4);
this.setData({
grids: this.GameManager.setup(),
highscore: wx.getStorageSync('highscore') || 0
});
},
onReady: function() {
var that = this;
// 页面渲染完毕隐藏loading
that.setData({
hidden: true
});
},
// 更新视图数据
updateView: function(data) {
// 游戏结束
if(data.over){
data.overMsg = '游戏结束';
}
// 获胜
if(data.win){
data.overMsg = '恭喜';
}
this.setData(data);
},
// 重新开始
restart: function() {
this.updateView({
grids: this.GameManager.restart(),
over: false,
won: false,
score: 0
});
},
touchStartClienX: 0,
touchStartClientY: 0,
touchEndClientX: 0,
touchEndClientY: 0,
isMultiple: false, // 多手指操作
touchStart: function(events) {
// 多指操作
this.isMultiple = events.touches.length > 1;
if (this.isMultiple) {
return;
}
var touch = events.touches[0];
this.touchStartClientX = touch.clientX;
this.touchStartClientY = touch.clientY;
},
touchMove: function(events) {
var touch = events.touches[0];
this.touchEndClientX = touch.clientX;
this.touchEndClientY = touch.clientY;
},
touchEnd: function(events) {
if (this.isMultiple) {
return;
}
var dx = this.touchEndClientX - this.touchStartClientX;
var absDx = Math.abs(dx);
var dy = this.touchEndClientY - this.touchStartClientY;
var absDy = Math.abs(dy);
if (Math.max(absDx, absDy) > 10) {
var direction = absDx > absDy ? (dx > 0 ? 1 : 3) : (dy > 0 ? 2 : 0);
var data = this.GameManager.move(direction) || {
grids: this.data.grids,
over: this.data.over,
won: this.data.won,
score: this.data.score
};
var highscore = wx.getStorageSync('highscore') || 0;
if(data.score > highscore){
wx.setStorageSync('highscore', data.score);
}
this.updateView({
grids: data.grids,
over: data.over,
won: data.won,
score: data.score,
highscore: Math.max(highscore, data.score)
});
}
}
};
Page(config);
二、2048.wxml
<view class="container">
<view class="game-body">
<loading hidden="{{hidden}}">
加载中...
</loading>
<view class="heading">
<text class="title">2048</text>
<view class="scores-container">
<view class="score-container">{{score}}</view>
<view class="best-container">{{highscore}}</view>
</view>
</view>
<view class="above-game">
<text class="game-intro">你能拿到2048吗?</text>
<text class="restart-button" bindtap="restart">新游戏</text>
</view>
<view class="game-container">
<!--游戏结束显示 -->
<view class="game-message game-{{over ? (win ? 'won' : 'over') : ''}}">
<text class="over-msg">{{overMsg}}</text>
<view class="lower">
<!-- <text class="keep-playing-button">继续</text> -->
<text class="retry-button" bindtap="restart">再试一次</text>
</view>
</view>
<view class="grid-container" bindtouchstart="touchStart" bindtouchmove="touchMove" bindtouchend="touchEnd">
<view wx:for="{{grids}}" wx:for-index="rowIdx" wx:for-item="row" class="grid-row">
<view wx:for="{{row}}" wx:for-index="colIdx" wx:for-item="cell" class="grid-cell">
<view class="tile tile-{{cell.value}}">
<view wx:if="{{cell}}" class="tile-inner">
{{cell.value}}
</view>
</view>
</view>
</view>
</view>
</view>
<!-- <view class="game-explanation">
<view class="important">如何开始:</view> 手指上下左右滑动
</view> -->
</view>
</view>
这里就先放上部分代码,wxss样式以及执行的js代码太多就不放上来了,想要全部源码的,关注公众号《代码集中营》回复2048获取源码
总结
这就是一款小游戏,读者可以拿来做练习用,导入项目就可以跑起来,玩着自己做的小游戏,会非常有成就感的~